How gender perceptions limit design thinking in games

I was riding right along with Jesse Schell in his book The Art of Game Design, right until about page 102, when he started exploring the relation of player demographics to game design. For instance, is this statement, from page 102, true or false? “The majority of videogames are played by boys and men.” BZZT! (That means, no — not true.) Just to set the stage, the version of this book I’m reading was from 2008.  Not the dark ages, but almost a decade ago.  New research and ideas about how women play games has emerged since that time. As … Keep goin’